Gamification
Presenter: Megan McCollom
Gamification is a simple way to motivate your learners, engage your learners, and help your learners better retain information by implementing gaming terms and techniques. In this session, you will learn how simple changes can make a big impact on your learners. You do not need to be familiar with video games in order to make gamification work for you.
Engaging Tech Tools in the Health Classroom
Presenter: Andrew Milne
Join Andy Milne, SHAPE America’s 2017 Health Teacher of the Year, as shares ways in which he utilizes technology in his classroom to improve the experience for his students. He will share ways in which tech tools can improve teaching and allow students to create resources to demonstrate understanding of health-related content and skills. Attendees will be able to adapt the methods shared in this session and use them in their classrooms immediately.
What The Tech?
Presenter: Megan McCollom
Come learn some technology tips and tricks! You’ll learn how to organize your Google Drive, make sure you’re creating accessible documents/presentations, and learn a few helpful shortcuts. Come with any technology questions that you have.